Object of the Game
To win you must fill up the six spaces in your Collector's Board with one picture
of each of the six animals. You do this by taking Lucky Dips from the Dip Bag.
Each turn you throw the dice. You get a Lucky Dip if it makes the noise of
one of the animals that your TRECKER is standing on. Whenever you land on or
pass the Jungle pool you take a DOUBLE DIP from the Dip Bag.
Whether the dice makes a matching noise or not you then move by the number
thrown to a new Playing Space. Then it is the next player's turn.
Preparing to Play
Unfold the board and put it on the floor. Players gather round.
Take the little circles with pictures of animals on them and put them all in
the cloth Dip Bag. These are called Picture Circles. Each player take a picture
of one of the boys or girls who are called the TRECKERSs. Fold it over at the
crease and slip the foot end into one of the coloured plastic stands. This is
your playing piece that you will move round the board.
Each player take a Collector's Board (a strip of board with six spaces to fit
Picture Circles into). The board is made up of lots of circular playing spaces
joined by a pathway. Each playing space shows a group of animals. At the start
of the game each player puts his TRECKER on the Jungle pool where the elephant
is splashing the hyena.
Playing the Game
The youngest player starts.He takes the dice and throws it on the board. If
it makes the noise of one of the animals on the playing space his TRECKER is
standing on, he takes a Lucky Dip to pull ONE Picture Circle from the Dip Bag.
After his Lucky Dip he moves his TRECKER clockwise round the board by the number
shown on the dice. Then it's the next player's turn.
If the dice does NOT make the noise of an animal on the same playing space,
the player simply moves round the board by the number shown, then it is the
next player's turn.
If the dice tells you to "Put one back" you must return a Picture
Circle to the bag that you have already collected. If it says, "Have a
double dip" you get two dips into the bag. When you are Lucky Dipping,
if you pick a Picture Circle that you need, put it in your Album. If you already
have it, put it back in the bag.
There are six circular holes in your Collectors Board. Each player must try
to collect the six animals that fit in the six circles on the board. Each Picture
Circle has a different coloured background that matches one of the circles round
the holes in the Collectors Board. When you pick a Picture Circle from the bag,
put it in the hole on the board that matches its colour.
When you win a Lucky Dip you get one Dip into the bag to try and pick one Picture
Circle that you don't have yet. If it is one you need, put it in the matching
circle on the board then move your TRECKER. If you don't need it put it back
in the bag and just move round the board by the number shown on the dice.
The first player to fill the six circles on the Collector's Board with pictures
of all six animals wins.